greatdealseverycar
Gizmo's Crotchspawn
get Great Deals, Every Brand of car straight from Musleblast the Ultimate Gamer
Posts: 29
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Post by greatdealseverycar on Apr 24, 2013 15:39:56 GMT -5
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Post by Honeyman on Apr 26, 2013 16:26:37 GMT -5
Game: Fat Princess Genre: MMO, RTS, Action System: PS3 Developers: Titan Studios, Fun Bits Interactive ESRB: T
This game is quite interesting. It is a lot like Team Fortress 2, except with a birds-eye-view. The character, Fat Princess herself, was even a playable fighter in Playstation AllStars, even if she never did anything in-game. Since all of this stuff is true, WHY DOESN’T ANYONE TALK ABOUT IT MORE!? This game is probably one of the best competitive online experiences like League of Legends or Team Fortress 2! Maybe if it came out on the PC, it will be more popular… But no, Sony bought the rights… Well… Here is the actual review with all those little details everyone cares about.
The story… Or lack-there-of is probably my biggest complaint. Yes, there is a story mode, but they squandered it completely. All it is is that two princesses find a magic cake in the woods. They eat it (Videeoh Gaym kleeshas en wemen!!!11!!one), and get outrageously obese. Why? Why do they eat something in the middle of the woods? Magic exists in this universe, so it can be cursed like that apple from Snow White… And they show no concern about eating a random cake in the middle of nowhere? Well turns out that cake was magic, and it makes the princesses want more. Also, each princess is expected to marry a prince that is coming to town, yet the two kingdoms are competing to which princess marries the prince. So… Expecting completely different areas, enemies, and allies? NOPE, all it is that you play normal multiplayer levels, with normal multiplayer rules!
RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGAHGHGDHBVGHD&*F DFTWVFBF &ERUTYGHVDJVGJV CV$^
Fat Princess, from what I saw, looks and plays a lot like LoL (I mean I have played Fat Princess, but I never played LoL). You can select several different classes. These classes are the knight who specializes in close-up combat, the mage who can use fire and ice magic against enemies, the ranger who can shoot enemies with arrows from a distance, the priest who can heal allies, and drain health from enemies, and the worker who can collect resources and chuck bombs at people. My favorite class is the worker, mostly because I feel like I’m actually helping while playing as him. There are also 3 more DLC hats you can buy, which includes the pirate, ninja, and giant. These DLC classes are very OP, which is what makes me not want to buy them, for if they ruin the experience for me, they must ruin the experience for other players (Giant players, fuck you). You apply your class through hats, which comes out of hat machines. The worker can harvest wood and iron, which then the workers could proceed to use to upgrade the hat machines, or build other things to help traverse the map better like catapults and bridges. There are several game modes, which includes capturing both princesses, and your team getting X amount of kills. All games modes are self-explanatory, though I should explain “Capture the Princess”, which is the main mode. Each team, red and blue, has the enemy’s princess in their prison. You and your team have to rescue your princess, while keeping the enemy’s. If you got both princesses, a timer goes down. After 30 seconds, you win the game. If any princess is captured during this time, the timer will stop and slowly go back down. To help in keeping the enemy’s princess, you can find cake throughout the map. Grab a piece, and bring it to the princess to fatten her up. The fatter she is, the slower the enemies will be when carrying her. Same case for you when bringing the princess back to her prison, though if she was that fat, she wouldn’t have went far. Also, while you are trying to do whatever the game mode requires you to do, you can get points. Points are pretty… pointless… in almost every way. The only thing points are good for is when the match ends. When the match ends, there is a minute of waiting for the next match, so you can vote on the next map, congratulate your allies, switch teams, and SLAUGHTERING EVERYTHING IN YOUR PATH WITH THE MOST OP CLASS EVER. Whoever has the most points when the match ends and they are on the winning team, they would get the reaper class. Pretty much near-infinite health, loads of power, and tremendous speed. This is why I love being the worker the most, for being the worker can rack up lots of points in a very small time. However… If you have the most points, but on the LOSING team… You turn into a giant chicken. Don’t get me wrong, it’s still OP as shit, but it is a big middle finger to you and your team. Not that there’s anything bad about that though, for it’s not like you don’t deserve it.
That wraps up gameplay, now for music. This game doesn’t have the best soundtrack, mostly because it isn’t very memorable. A lot of the songs sound the same, sadly. Though the one song that is catchy and memorable is the Black Forest/Great Gorge theme, mostly because I downloaded the demo long before buying the game, it had only Black Forest, and I played it to death. (P.S., probably the best experience you can get out of a demo).
Black Forest/Great Gorge Theme
Bosses? HAH! What bosses? You don’t see me care. (I care immensely)
The art style has a nice cell-shaded look, which is one of my favorite art decisions in a game (That is one of the many reasons why Wind Waker is my favorite Zelda game). The graphics are very cartoony, and every character appears to be in chibi form. It is a nice fresh breath of air from the realistic graphics of other big-name PS3 games such as Infamous and Uncharted. Heck, even Little Big Planet looks more realistic than this. The humor in this game is also… somewhat present. There is this narrator/announcer shouting throughout the match. Sometimes his lines are funny; sometimes they reference old internet memes that are deader than Lincoln. Some of these memorable memes he references are “They are in our base, killing our dudes!”, and “You just got PWNED!” This sadly makes the game much more dated than it should be. Note to all developers: Please don’t include pop culture references, they are going to die someday and make the jokes all that much less funny.
Final Verdict? 4/5 Not the best single player experience, but that is the only thing I don’t really find that bad about the game (besides a few nitpicks here and there). I would recommend it to anyone with a PS3, and into competitive gaming. ------------------------------------------------------------------------------------ New poll, leave a vote: 1. PlayStation AllStars Battle Royale 2. Luigi's Mansion 3. Pikmin 2 4. Shadow of the Colossus 5. Super Mario Land 3: Wario Land
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Post by 2hatsonehead on Apr 26, 2013 16:37:14 GMT -5
Pikmin 2. please.
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hippocreit
Gizmo's Crotchspawn
Some idiot teenager.
Posts: 7
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Post by hippocreit on Apr 27, 2013 16:15:50 GMT -5
PlayStation AllStars Battle Royale
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Post by Viempth on Apr 27, 2013 22:16:03 GMT -5
Shadow of the Colossus.
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Post by moltrox on Apr 28, 2013 9:27:05 GMT -5
Weegee's.
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Post by Wolfe M. Howler on Apr 28, 2013 12:41:42 GMT -5
Facade
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Post by Loof on Apr 28, 2013 13:54:05 GMT -5
Meet and Fuck Kingdom
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Post by Honeyman on Apr 28, 2013 14:07:06 GMT -5
...
Can we be a little serious here?
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Post by Wolfe M. Howler on Apr 28, 2013 15:29:14 GMT -5
We all know about these games, and we all know if we like them or not.
I'm just suggesting something more rare.
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Post by Honeyman on Apr 28, 2013 19:25:28 GMT -5
I don't really have that many unknown games... I guess Shantae: Risky's Revenge?
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Post by 2hatsonehead on Apr 28, 2013 19:32:15 GMT -5
ooooooh do that.
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hippocreit
Gizmo's Crotchspawn
Some idiot teenager.
Posts: 7
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Post by hippocreit on Apr 30, 2013 20:09:24 GMT -5
Sure, do that.
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Post by Honeyman on Jul 24, 2013 10:47:20 GMT -5
When was the last time I made a review? April 26th? Wow. I need to get started on Shantae, right away.
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Post by Honeyman on Jul 26, 2013 23:05:47 GMT -5
Game: Shantae: Risky's Revenge Genre: Platformer/Metroidvania System: DSi/iOS ESRB: 10+
Shantae for Smash 4. That's the entire review. Bye bye.
Ok, I'll write some crap I'm surprised you guys care about. I mean, look who you are listening to. I'm the only guy that dislikes Mario Land 2, apparently the best game besides Red and Blue on the Gameboy. *sigh*... Let's change the subject, and talk about the history of this game. This game is a sequel to a gameboy color game simply known as Shantae. Both games (and a third one not yet released coming out on the 3DS) were developed by Wayforward, with the original being published by Capcom. The first game went pretty far under the radar, mainly because the Gameboy Advance was released a year before (though playing the original on the GBA did give you improvements). Years later, the company known for rebooting old games, and the original developers for Shantae took another shot at it. Wayforward is a company that, from what I seen, solely develops plateformers. They made such games such as Contra 4, Adventure Time: Hey Ice King, A Boy and His Blob for the Wii, and are currently developing the Ducktales Remastering for Wii U, PS3, and Xbox 360. So far, Risky's Revenge is the only Wayforward game I have played, though I'm really looking forward to buying Ducktales. Enough talk, and let's move our way forward!... Get it? It was a pun...
Story. Story story story. You are a half-genie/half-human woman named Shantae. You live in the outskirts of the Arabic town of Scuttletown. Your uncle, who simply goes by Uncle, finds a magic lamp. As you he is doing a reveal, the pirate known as Risky comes down, steals the lamp and kidnaps Shantae's uncle. It's up to Shantae to find the three magic McRibs to give to Risky in exchange for the lamp and her uncle. Basic enough plot, though it does follow the formula of "Collect X to get Y". The story isn't bad however, but it is filled to the brim with useless characters that the game wants you to remember, but they are completely useless. However, the story is still pretty salvageable, just not the best aspect of the game.
I'll put it bluntly. If you played ANY of either the 2D Metroid, or the non-NES/SNES 2D Castlevania games, you played this. This game is Metroidvania in every essence of the word. The only thing that differs is that it is not part of either those two franchises. Literally, you go around a large connected world, finding items and upgrades, backtracking a lot, and killing annoying enemies along the way. The controls are very easy to get used to, and they are very fluent. You have your basic stuff, jumping, attacking, ducking, crawling, swimming, and what-have-you. Though you do have spells and transformations. You have three types of spells, each being able to upgrade two times. You have your basic fireball spell, a cloud spell that is like a placeable attack so you can attack other enemies in the meantime, and a barrier spell (which is the one I find myself using the most). As you progress through the game, you acquire three transformations to help you traverse the land better. For example, the first transformation you get is a monkey. It lets you climb certain walls and other things. You activate your transformations by doing a bellydance, and stopping at a one of three moves to transform. I should explain that better. You hold a button which allows you to start your dance. As you dance, you cycle between three different dances. Letting go of the button during one of these dances allows you to transform, according to the dance. Aside from the spells and transformations, it plays a lot like your run of the mill Metroidvania.
I may have simply said meh to the story and not bad to the gameplay, but now we are getting to the good stuff. The music. Oh man, the music. Each track has an Arabic charm to it, which I love. Not to mention each track matches each mood perfectly. You are on a beach, the track is happy and relaxing. You are deep in a dungeon, the track is foreboding and ominous. You are ascending a tower of trials and hardships, the track is action-packed and pumps you up. Just listen to the amazing music in this game. This track here is probably my favorite.
There is only a handful of bosses in the game, and none of them require any real strategy. All you have to do is take out your level 3 barrier shield, and start whacking at them hard. Maybe chug down a health potion now and then. The only one I'd say you don't use this strategy for is Risky's pirate ship (yes). As it opens it's mouth to spit out an explosive barrel at you (yes), whack it with your hair attack (yes). A couple of those and it's dead.
The graphics are almost entirely pixel art. Everything is gorgeous and well animated. Almost everything is just an absolute marvel to look at, all the work put into the backgrounds and characters, it's just... I'm currently ignoring the elephant in the room, aren't I? By now, you either A: Seen game footage, B: Decided to see game footage, or C: Couldn't give less of a damn about what I'm saying. If the case is either A or B, then you probably noticed it by now. Boobs. And I mean Breasts, Tits, Jugs, Melons, Bongos, Boulders, Hooters, BOOBS. Pretty much every woman in this game, including Shantae herself, has fully animated, 16-bit, big, bouncing boobs. Apparently no one has heard of a bra in this universe... I'm not exactly complaining (don't take that the wrong way), but they seriously needed to tone that down a little. They should've at least never made them bounce with every little movement. Aside from... That... The game is still a pretty game to look at. The boob thing I can simply pass off at this point, but I wonder what will happen with the sequel...
Final Verdict? 4/5 Jars of Honey
It might have seemed like I only complimented on a few things, but what I hated or disliked was only little nitpicky issues. I would recommend it to anyone who owns a DSi or 3DS. All you have to do is buy it off the online store, for only $10-$15.
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